using Newtonsoft.Json;
using System;
using System.Collections.Generic;

public class ByteArrayConverter : JsonConverter
{
    public override void WriteJson(JsonWriter writer,object value, JsonSerializer serializer)
    {
        if (value == null)
        {
            writer.WriteNull();
            return;
        }

        byte[] data = (byte[])value;

        // Compose an array.
        writer.WriteStartArray();

        for (var i = 0; i < data.Length; i++)
        {
            writer.WriteValue(data[i]);
        }

        writer.WriteEndArray();
    }

    public override object ReadJson(JsonReader reader,Type objectType,object existingValue,JsonSerializer serializer)
    {
        if (reader.TokenType == JsonToken.StartArray)
        {
            var byteList = new List<byte>();

            while (reader.Read())
            {
                switch (reader.TokenType)
                {
                    case JsonToken.Integer:
                        byteList.Add(Convert.ToByte(reader.Value));
                        break;
                    case JsonToken.EndArray:
                        return byteList.ToArray();
                    case JsonToken.Comment:
                        // skip
                        break;
                    default:
                        throw new Exception(
                        string.Format(
                            "Unexpected token when reading bytes: {0}",
                            reader.TokenType));
                }
            }

            throw new Exception("Unexpected end when reading bytes.");
        }
        else
        {
            throw new Exception(string.Format("Unexpected token parsing binary. " + "Expected StartArray, got {0}.",reader.TokenType));
        }
    }

    public override bool CanConvert(Type objectType)
    {
        return objectType == typeof(byte[]);
    }
}
